
Afterwards, the main character and "his friend" go to Lake Verity to catch a powerful pokemon, but instead they encounter a strange man named Cyrus. He scolds them about going into the grass, but due to their honesty Rowan told his assistant “Lucas or Dawn” to let them have a Pokemon. "The player" and "your friend" go out onto Route 201 instead of Lake Verity, Professor Rowan saw the both them trying to walk into tall grass. The beginning starts roughly the same as in Diamond and Pearl, the main character is watching a News Broadcast about Professor Rowan returning to Sinnoh.

The Distortion World was added to make the story feel more engaging. They explained that they wanted to choose something that seems "beautiful", describing platinum as "different from a diamond, different from a gem, different from a pearl, different from something that nature creates, something that shines, something beautiful." They created a story different from Diamond and Pearl wanting Giratina to be more fun, interesting, and cool. The title of the game was given Platinum, because of their observations that "diamond" has a "meaning of love", while pearl has a "meaning of happiness". The Distortion World was based around these concepts and the addition of the Wifi Plaza and Battle Frontier was a way of helping the sharing of information. Fuji”, which is what they call the reflection of it. Masuda explained antimatter and E=MC2 to the developers and also the “Reversed Mt. The design was finalized as an “antimatter Pokemon”.

During designing of Giratina, the designers made sure the details were kept under attention, it was even redrawn a couple of times, and this was in attempt to make it look unlike the original form in Diamond and Pearl. Giratina’s design change was one first things revealed about Platinum. However, Game Director Junichi Masuda commented that Diamond and Pearl were designed to be the “Ultimate Pokemon Titles”, and that Platinum had to be more powerful. Some developers such as Takeshi Kawashima, felt that the game should focus on changing the important things to make sure it wasn’t too different from Diamond and Pearl. Pokemon Platinum was first revealed on May 15, 2008, as the Third Version of the Generation 4 games of Diamond and Pearl. Now after that little long overview of Diamond and Pearl, lets get into Platinum. Overall, the games had more commercial success than the GBA predecessors with Diamond and Pearl selling 2 million more units than Ruby and Sapphire, Worldwide 18 million units were sold. However, some were divided on the Graphics and the audio being primitive, although I disagree. The game received favorable reviews from critics, like GamesRadar and Gamespot, commended the addition of Wi-Fi features. In Japan, Diamond and Pearl were released in Japan on September 28, 2006, North America on April 22, 2007, Australia on June 21, 2007, Europe on July 27, 2007, and lastly Korea on February 14, 2008. As a promotion for the games, a limited edition Nintendo DS lite was sold in Japan and even held a release party for the celebration of the North American release. The games were intended to launch in 2005, but was delayed for fall of 2006. It was to be designed with the features of the new handheld console, the Nintendo DS. In 2004, development of the games Pokemon Diamond and Pearl were announced during an Nintendo Press Conference in the fourth quarter of 2004.
